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Korpi Creations
Air Cargo Job

Air Cargo Job

$17.00VAT Included
Instant Delivery
Instant In-Game Delivery on Order via Tebex & Cfx.re
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Framework Support

QboxQboxQBCoreQBCoreESXESXStandaloneox_coreEscrow
Quantity
1

Package Details & Documentation

✈️ Air Cargo Job

A complete cargo pilot career for your server. Players load real crates, fly real GTA aircraft with a custom cockpit, land for a score and get paid in two parts. Everything is native GTA content, so there is nothing extra to stream.

How it works on your server

  1. Players visit a pilot NPC at an airport or helipad (target or [E]) and open the tablet.
  2. They choose a route, aircraft and cargo. The aircraft spawns and the job starts.
  3. Planes: carry the crates from the glowing pile into the aircraft, or load pallets with a forklift on the big freighter. Taxi, take off, fly to the destination, land and park at the apron.
  4. Helicopters: fly to a pickup site, land on the pad, load the crates, fly to the drop-off pad and unload.
  5. Half of the pay arrives when the cargo is delivered. The rest comes when the pilot flies the aircraft back to its origin intact, so nobody is stranded. The aircraft then vanishes immediately.

Unique features

  • Custom cockpit NUI: analog six-pack or glass PFD, per aircraft, with airspeed, altitude, attitude, heading, vertical speed, fuel, GPS/ETA, stall/overspeed/gear warnings and ATC messages. The GTA HUD hides while flying.
  • GTA's own flight model: the script never changes handling, mass or power.
  • Planes and helicopters with level-gated aircraft (Duster, Velum, Mammatus, Cuban 800, Shamal, Luxor, Titan, Maverick, Frogger, SuperVolito, Swift).
  • Helicopter missions with pickup sites (A to B and return).
  • Reputation levels that unlock bigger aircraft and better routes.
  • Landing score: touchdown accuracy, sink rate, flight time and aircraft condition change the payout.
  • Legal and illegal flights: illegal cargo pays more, goes to a black-money account or item, alerts police (dispatch and flashing blips) and can be seized by police next to a stopped aircraft.
  • Right-side objective panel with sliding instructions and progress, left-side pilot panel (flaps, engine, lights, cockpit size).
  • Durable aircraft: damage is scaled so normal flying and rough landings do not destroy them, real crashes still do.
  • Two-part payout with deposit option and refund.
  • Full in-game editor (/aircargo_admin): airports, helipads, aircraft, cargo, routes and economy. No file editing needed.
  • Job restriction toggle: open to everyone, or limited to a framework job and grade.
  • Server-authoritative: state order, timing, positions and payouts are validated on the server.
  • Performance: no per-frame work while idle.

Compatibility (auto-detected)

  • Frameworks: ESX Legacy, QBCore, Qbox, standalone
  • Quasar Store: qs-inventory, qs-dispatch, qs-vehiclekeys, qs-interface (notifications and progress bar), qs-smartphone-pro (payout notification), qs-fuelstations
  • Other inventories: ox_inventory, qb-inventory
  • Targets: ox_target, qb-target, qtarget, or built-in [E] prompts
  • Keys / fuel / dispatch / HUD: qbx_vehiclekeys, qb-vehiclekeys, wasabi_carlock, jaksam, mk_vehiclekeys, cd_garage, okokGarage, t1ger_keys, LegacyFuel, ox_fuel, cdn-fuel, ps-dispatch, cd_dispatch, core_dispatch, jg-hud, plus hooks for any custom HUD
  • Optional oxmysql (otherwise data is stored in JSON files)

Developer friendly

Open config, locale and bridge files (adapters are easy to extend), server and client exports, events for your own scripts, README with installation and troubleshooting. Cfx.re Asset Escrow protected.

Requirements

OneSync enabled. Optional: oxmysql, ox_lib.