
Shooting Range Creator
Framework Support
Qbox
QBCore
ESXStandaloneox_coreEscrowPackage Details & Documentation
๐ฏ KORPI SHOOTING RANGE & IN-GAME EDITOR
by Korpi Creations
Turn any spot on your map into a fully working shooting range in minutes, without touching a single coordinate file. Your players rent a weapon, step into a booth and watch every bullet hole appear live on their HUD. Every shot is verified by the server.
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๐๏ธ BUILD RANGES IN-GAME
- Place the reception desk, shooting booths, targets, barriers and work lights with a live ghost preview
- 3 target types: static paper targets, moving rail targets and pop-up steel plates
- Bullseye or silhouette layouts with head and torso scoring zones
- Radar mini-map showing booths, safe firing sectors, targets and moving rails in real time
- Choose which weapons each range rents out, with an individual price and ammo count for every weapon
- Shared pricing profiles, owner job and society account per range
- Saves instantly. No restarts, live for every player.
๐ซ REAL 3D WEAPON PREVIEW
The actual in-game weapon model rotates inside a holographic viewport in the rental menu. Drag to rotate, scroll to zoom. Players see exactly what they are renting before they pay.
๐ฎ A RANGE THAT FEELS ALIVE
- The weapon goes straight into the player's hands at round start, magazine loaded
- Live hit-map HUD with bullet holes, group size, accuracy ring, streak counter, ammo strip and timer
- 3D countdown, "BULLSEYE!" and "HEADSHOT!" callouts, sparks, shockwaves and confetti on new records
- Results screen with an SโF grade, shot replay and personal ranking
- Persistent leaderboards per range and game mode, with a top-3 podium
๐ 3 GAME MODES
- Time Attack: score as much as you can before the clock runs out
- Precision: no time pressure, every shot counts
- Qualification: reach the pass score and earn a weapon license automatically (qs-licenses)
๐ก๏ธ SAFETY & SESSION CONTROL
- Booth zones and safe muzzle-angle enforcement with warnings, then an automatic abort
- Optional police dispatch alert on unsafe weapon handling
- Loadout lock: the player's own weapons are held during the session and returned safely afterwards (crash- and disconnect-safe)
- Instructor panel with live shooters, one-click session termination, leaderboard resets and pricing management
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๐ SERVER-AUTHORITATIVE BY DESIGN
The client never sends a score. The server recalculates every hit from the stored target geometry and checks ammo limits, fire rate, timing, booth position, the weapon in hand and distance. Payments, weapon handouts and every editor save are validated server-side and rate-limited.
โก OPTIMIZED
- 0.00 ms idle: loops scale with distance to the nearest range
- Range props spawn only when you are close by
- UI animations stop the moment a menu closes
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๐งฉ NATIVE QUASAR STORE INTEGRATION
- qs-inventory: inventory lock, weapon handling, optional serial-numbered rentals, instructor key item
- qs-banking: cash or bank payments, bank statement entries, revenue paid to the society account
- qs-licenses: license requirement for renting, licenses granted through qualification
- qs-dispatch: safety violation alerts
- qs-interface: notifications and progress bar
- qs-crosshair and qs-3dsound supported
Not using Quasar? No problem. Everything is auto-detected, with fallbacks for ox_inventory, qb-inventory, ox_lib, ox_target and qb-target.
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โ COMPATIBILITY
- ESX, QBCore, Qbox (auto-detected), Standalone
- oxmysql (recommended) or built-in JSON storage
- Database tables are created automatically, so there is no SQL to import
- OneSync required
๐ฆ WHAT'S INCLUDED
- Full resource with English and Finnish translations
- Detailed documentation (EN + FI)
- Open, editable files: config, locales, framework wrapper, integration bridges and the complete UI
๐ Protected with Cfx.re Asset Escrow. Your config, translations and integration bridges remain fully editable.
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๐ฌ SUPPORT
Join the Korpi Creations Discord for support, updates and new releases.
ยฉ Korpi Creations โ Made for immersive roleplay.
